At a time when the resets are the order of the day the most shocking was, without doubt, the Tomb Raider. Become an action survival game, Lara Croft will miss the glamor and puts on fatigues hard time to pass on an island nightmare.
One of the most historic sagas of the scene is, without doubt, the Tomb Raider . However after overexploitation dire movies and video games that have not always done justice to the charisma of Lara Croft , the truth is that it seemed necessary that the franchise suffered a sharp change. Crystal Dynamics raises the pneumatic heroine wipe out its impossible curves and seeking a much more stylized human and its already legendary archaeologist.
One of the most historic sagas of the scene is, without doubt, the Tomb Raider . However after overexploitation dire movies and video games that have not always done justice to the charisma of Lara Croft , the truth is that it seemed necessary that the franchise suffered a sharp change. Crystal Dynamics raises the pneumatic heroine wipe out its impossible curves and seeking a much more stylized human and its already legendary archaeologist.
Why the change? “The iconic characters, whether heroic or not, are obviously products of their time,” said Timothy Longo Jr GameInformer magazine, director of the studio behind the franchise. “Specifically, it is something that happens with the franchise, they need to evolve over time. When they do you can be sure that they will fall … In Crystal Dynamics we said to ourselves:` We have to do something big. something different ‘. ”
And so, and far from accommodating, the California study based in San Francisco has decided to take the bull by the horns and take a radical turn to the franchise. This change provided for the baldly named Tomb Raider is not about only with the appearance of the protagonist, on the other hand drastic change, but so essential to the concept of adventure. “A story of survival” as their own responsibility describe it, is leading in a twinkling the careful narrative of the new Tomb Raider.
The redesign of the new Lara Croft is one of the biggest challenges he has faced Crystal Dynamics. “We wanted to make it as realistic as possible.”
The Rebirth of Lara Croft
Lara Croft is 21. Is a recent graduate student in archeology from the University, and now before the always difficult task to prove to herself that beyond a pretty face is also a consummate professional. How? With a little trip, apparently more or less pleasurable, which shall levy the coast of Japan to find a number of ancient relics.
What looks like a routine research work begins to twist when Lara met the Captain Conrad Roth to guide the ship on which she will make the trip, a true modern pirate former British naval command, and supporter of the old saying that the end justifies the means, especially if there are any ancient and precious treasure in the middle. The highest complication comes when a huge storm hits the coast Nipponese and, of course, takes the boat ahead of Lara, Roth and company.
While Tomb Raider will be an adventure game, the leaders began to speak of him as “Adventure of Survival.”
Since then what seemed a quiet research and relics recovery becomes a desperate battle against the elements. After the wreck Lara get his way to the beach where, far from being safe, you will experience real fear for the first time in his life. What the study tries to accomplish with this approach is a believable character , not a sex symbol, a hero insecure, afraid and facing an adventure that neither she nor we ourselves have never lived before.
Since then what seemed a quiet research and relics recovery becomes a desperate battle against the elements. After the wreck Lara get his way to the beach where, far from being safe, you will experience real fear for the first time in his life. What the study tries to accomplish with this approach is a believable character , not a sex symbol, a hero insecure, afraid and facing an adventure that neither she nor we ourselves have never lived before.
Lady Croft is no longer invincible woman, unafraid and unemotional that we have seen in previous games and Angelina Jolie as awkwardly portrayed in the forgettable duo Tomb Raider movie. The new (old) protagonist is a three-dimensional character who weep and suffer , and will have a weak side in no time we had seen in her.
This, of course, would not have been possible with a character design like the one that showed the star in the first game of the series. Nobody would feel the necessary empathy and sense of immersion essential for a survival game with a protagonist of shorts, top and a suggestive chest size 120. “We were sure we wanted a star of a much more credible proportions, so that was another big challenge for us,” said Longo. “She is on an expedition and takes practice clothes, because she is in a group where they share the same values. The result is that she has a contemporary look and timeless. did not want the look is too sexy or serious, but she at the same time need to feel young and relevant. ”
Sacrificial altars, temples claims, thick jungles, caves gloomy … New scenarios for Tomb Raider.
So, and testimonies that we gathered in December, Brian Horton, studio executive, said the goal is no longer that Lara Croft is a “sex object.” “As regards the sex-appeal, we are always thinking about making a character that people want to play, and part of that is the beauty and style of Lara,” said Horton. “But we do not want to become sex sex. We are constantly looking and talking about the context and motivation of this project.”
So, and testimonies that we gathered in December, Brian Horton, studio executive, said the goal is no longer that Lara Croft is a “sex object.” “As regards the sex-appeal, we are always thinking about making a character that people want to play, and part of that is the beauty and style of Lara,” said Horton. “But we do not want to become sex sex. We are constantly looking and talking about the context and motivation of this project.”
“Lara is an archaeologist adorable, and your brain is also an important part of his sex appeal,” the creative. “She’s an attractive girl who is very intelligent and extremely ambitious.”
Survival Instinct
The first thing that catches our attention in Tomb Raider when we start our journey in the new skin of Lara is the fact that we will have no weapons . Goodbye to dual pistols, harpoon goodbye, goodbye to the hook for climbing … The cruel embrace of the night on the tropical island where our boat is stranded will be our only tool to combat, and the lifeless body of a stranger hanging from a rope in the middle of the jungle does, who knows how long, our only company at the moment.
The first thing that catches our attention in Tomb Raider when we start our journey in the new skin of Lara is the fact that we will have no weapons . Goodbye to dual pistols, harpoon goodbye, goodbye to the hook for climbing … The cruel embrace of the night on the tropical island where our boat is stranded will be our only tool to combat, and the lifeless body of a stranger hanging from a rope in the middle of the jungle does, who knows how long, our only company at the moment.
The game slowly submit their new mechanical and characters as we go past the first few minutes of adventure. Discover with the first few minutes of the importance it will have on the new engine marketing physical , an engine that is used consistently for our relationship with the environment and that it becomes a key to get out alive from the epic.
The animations of the game are simply amazing. The motion capture will deliver extraordinary results.
Our greatest ally, however, will be our torch . Not only because it is fundamental to light when some of the darkest rooms to go, but also because we used it to ignite flammable undo blockages that obstruct our way. However there will also be attentive to the elements, and that such water can stop the fire if need be we go under a waterfall.
Our greatest ally, however, will be our torch . Not only because it is fundamental to light when some of the darkest rooms to go, but also because we used it to ignite flammable undo blockages that obstruct our way. However there will also be attentive to the elements, and that such water can stop the fire if need be we go under a waterfall.
To make matters worse the exploration not only the element of the game playable, and logically this new Tomb Raider do not overlook other minutiae of the franchise as the action, platforms, puzzles … Precisely with regard to the puzzles , they become exciting challenges that take a somewhat less specific than in previous episodes. So will not puzzle in style of the word, and no longer live in so many situations that we should trigger mechanisms in different parts of a scenario, for example, opening a door. In the new Tomb Raider the world is much more dynamic , by its own makers warn: “We will live by the rules of the real world, even though we are in an unreal situation. We live by the water, fire and physical, and Lara have to be smart and be full of resources to resolve their situations in survival challenges that will submit. ”
The exploration will be critical, but with a much freer in this release.
A Chase
The fighting , unfortunately, have almost always been one of the least inspired of the series, usually due to a system of targeted some whimsical and some decisions related to mechanical automatic trigger that did not particularly good finish to their backs. In fact autoapuntado has been one of the first elements to announce its demise for this new episode.
A Chase
The fighting , unfortunately, have almost always been one of the least inspired of the series, usually due to a system of targeted some whimsical and some decisions related to mechanical automatic trigger that did not particularly good finish to their backs. In fact autoapuntado has been one of the first elements to announce its demise for this new episode.
“We are putting a great effort in combat, much more emphasis than we have in any previous games,” said Darrell Gallagher recently, one of the investigators. “The new book helps us to make Tomb Raider a competitive game against the other relating to gender, while maintaining a unique taste.
The idea is to put Lara on cruel and desperate situations often in a way that makes a woman so inexperienced to violence as it was the star at that time has before it a constant challenge, not only physical cutting but also mental. “It’s pretty traumatic for her at first,” say the magazine GameInformer responsible. “It’s not something we have taken lightly and will be a key element in how to define the character.
The fight will be a greater focus on their backs at this time. The study has turned to improving the action of previous deliveries.
As Lara will be forever scared of the situations that surround us, equipped with tools that have nothing to do with the usual weapons of the series, and a player unfamiliar with the combat. The approach, therefore, is very similar to that of a Survival Horror for use in this regard. This is survival , not fun killing.
As Lara will be forever scared of the situations that surround us, equipped with tools that have nothing to do with the usual weapons of the series, and a player unfamiliar with the combat. The approach, therefore, is very similar to that of a Survival Horror for use in this regard. This is survival , not fun killing.
Among our arsenal will have a makeshift ax , with the aforementioned torch and elements that we find around the island. In this place there will be more than merely hostile population, such as Captain Roth will be a secondary to be back to visit often, and all these NPC “civilians” will help us learn and grow, to discover his mechanical hand, such , to combine elements of the inventory to create new items, or access to a set of skills with which to progress and has not yet been explained in detail.
Tomb Raider appear on PC, Xbox 360 and PlayStation 3 at a time yet to be determined this year 2011. Its launch will not only be important as more promising adventure game, but also acquire enormous impact by Crystal Dynamics intend to change the franchise entirely in terms of licenses, certificates and merchandise to fit the new aspect of his character and debutante-style adventures.
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