Rol, sympathy, puzzles, humor and lots of action. How to find the perfect balance to this formula? Arrowhead beginners have a good response with this fun Magicka, one of the most pleasant surprises of these early stages of 2011.
We confess. When a fairly indie game breaks into the market and has a proposed interest playable behind, it makes us salivate at the possibilities of surprise with which he may have behind them. It is exactly the case Magicka , a title developed by the debutantes guys Arrowhead Game Studios.
The Swedish team surprised in his first game with very clear ideas about what about fun, addiction and ability to surprise should offer a degree of these characteristics. Magicka is simple and exciting, funny and profound, and yet is equipped with an incredibly simple game premise, but also full of possibilities. Magicka is … simply magical.
It’s a Kind of Magic
Eight elements. That is what can be summarized mainly whole premise playable Magicka , a game in which the mix between the simplicity of its base and the complexity of the potential supply are its chief virtues.
The game will be a little wizard who, armed with the power of the eight elements and their combinations, must overcome a myriad of dangers and confront hundreds of enemies in the nearly 8 hours we will overcome its story mode . The combination is the key word game, is that by mixing with the ability of the elements of which will have “Fire, Cold, Lightning, Water, Earth, Life, Arcane Shield and Powers, we get out of different situations.
Thus, what we could introduce gender Magicka? For the isometric perspective seems a classic role-playing game in the purest style of the first BioWare title, but neither is there character progression, not loot the bodies and missions themselves that meet or from which to choose. Rather, what is the title under discussion is a diversion that blends equal doses of action and puzzles , all with a sense of how to use a truly fantastic multiplayer.
The title has a gradient extraordinary difficulty since its early stages, and that from the beginning, we explained that if crossed, for example, a stream our clothes will get wet and, therefore, suffer short circuits when trying to use the spell -electric beam, so that we ourselves use the spell on the fire to dry our clothes first. Another example? Quickly learn to activate certain mechanisms that we turn to spell a series of fire pyres that we find along the way, however this spell is cut away so what better way to do it reaches further than combining it with a stone to increase its range?
These simple examples are what we initially proposed the game for us with its simple controls , some controls that consist only press the key marked on the bottom left to the desired spell-Q to the R and A to F-e Jog to obtain the desired combination. For example for the aforementioned effects of fire will press the button first F-fire-and then D-button as the culmination stone and we will click the left mouse button to mark the target.
Magicka is gradually teaching us different combinations that we can discover ourselves and that we can dump on allies, enemies or ourselves, but that will be stored in stage magic menu, and we will see at any moment which buttons are to press and in what order to provoke a devastating rain and increase our speed. All works of an extraordinarily dynamic Magicka, allowing the user should progressively discover new uses and effects of “magic cocktail” that we prepared.
Is the Magic? Best in Company
The fun of the game is the false sense of tension that built up around us, especially with regard to situations where, for example, are surrounded by multiple enemies attacking us and bad press by mistake any combinations with humorous results.
In the multiplayer for four users is where the fun of this type of premises multiply, especially if we have confidence and friendship with our colleagues. An ally can cause real clumsy excesses regenerating the health of our enemies by mistake by pressing one of the only bad combinations and create a magical spell regeneration rather than one of attack, to name one example, or may cause electric shock us literally fried leave when in fact trying to heal. The combinations are so similar and the nerves were so tense situations that will usually make small slips of this kind.
Rating Magicka
Magicka is a pleasant surprise in the crowded and repetitive releases of the year plan. Its concept is simple but exciting, and sympathetic development coupled with the chance to multiply your fun together make it a highly recommended title. Only a few incidents as separate technologies to advance further, possible solutions and forgivable because of its low cost and high fun.
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